CGVR'11

The 2011 International Conference on Computer Graphics and Virtual Reality


ISBN #:  1-60132-174-0

EDITORS:
Hamid R. Arabnia, Leonidas Deligiannidis, and Ashu M. G. Solo

Foreword

SESSION: THEORY AND ALGORITHMS

Support Algorithms for Eye-Hand Coordination Robotic Therapy

N Pernalete, F Tang, S Chang, F Cheng, P Vetter, M Stegemann, J Grantner

A Real-time Algorithm for Search-based Motion Synthesis

Chao Peng, Yong Cao

An Improve to Adaptive Triangulation Algorithm Based On Shepard Interpolation

Heng-heng Jiang, Qi-min Li, Shuang-ling Zhao, Bao-ping Tang

A Prototype of Sweep-plane Surface Reconstruction Algorithm

Vid Domiter, Gregor Smogavec

Optimization of Collision Handling based on Differential Thresholds of Human Perception

Shaila Abraham, Min-Hyung Choi

Conceptual Dynamic Collision Model for the Open Source Building Environment for Simulation and Training (OSBEST)

James Ross, Tulio Sulbaran, Andrew Strelzoff, Nan Wang

Interval Type-2 Fuzzy Sets-based No-reference Quality Evaluation of Synthetic Images

Samuel Delepoulle, Andre Bigand, Christophe Renaud

Brain Segmentation from Volumetric MR Images and Cortical Surface Characterization Using Discrete Curvature Classification

Mohamed Saber Naceur, Kamel Aloui

Real Time Terrains Realistic Illumination

Hamza Belaiche, Med Chaouki Baba Henini, Abdelmadjid Zidani

SESSION: VIRTUAL REALITY

The Effect of Global Illumination on Presence in a Virtual Environment for those with Autism Spectrum Disorder

Justin Ehrlich

A Training Program of Psychopathological Exploration of Somatoform Disorders Based on Virtual Reality and Artificial Intelligence

Jose Gutierrez-Maldonado, Angel Aguilar, Marta Ferrer, Claudia Penaloza

Implementing Stereo Vision of GPU-Accelerated Scientific Simulations using Commodity Hardware

Tim Lyes, Ken Hawick

Low-cost Driving Simulator for Driver Behavior Research

Kyosti Koskela, Veli-Matti Nurkkala, Jonna Kalermo, Timo Jarvilehto

A Study of User Experiences with Various 3D Interfaces for a Mobile Application

David Redding, Benjamin Bishop

Low-Cost, High-Fidelity Virtual Landmine Detection Training System

Wenjuan Zhu, Ming Leu, Xiaoqing Liu, Raghavendra Kotikalapudi, Hui He, Sheela Surisetty, Jerry Plunkett, Greg Pierson, Bradley Davis

An Approach to Maintaining Viewer Perspective in Interactive Virtual Tours

Thomas Carpenter, Gregory Doerfler, Thomas Way, Frank Klassner

Teaching Digital Camera Forensics in a Virtual Reality Classroom

Eamon P. Doherty

SESSION: TOOLS AND APPLICATIONS

Real-Time Spherical Panorama Image Stitching Using OpenCL

Wei-Sheng Liao, Tung-Ju Hsieh, Wen-Yew Liang, Yang-Lang Chang, Che-Hao Chang, Wei-Yao Chen

Initial Design of a Software-Based, Tremor- Reduction, Presentation Pointer

Anthony Dovelle, John Truitt, Thomas Way

Reconstructing 3d Scene From 2d Footage in Architectural Visualization for Camera Tracking and Site Investigation

Victor Ejiofor Ugwummadu

Directing a Visualization ala Kubrick

Hans-Peter Bischof, Alexander Dong

SESSION: AUGMENTED REALITY + WEB TV + IMAGE MORPHING + VIRTUAL REALITY

ARTransform: Visualization of Three Dimensional Geometric Transformation in Augmented Reality Environment

Kah Pin Ng, Guat Yew Tan

Live TV-Set with Mobile Augmented Reality

Thiemo Kastel

Image Morphing Using Mass-Spring System

Do Won Choi, Chi Jung Hwang

A General Design Pattern for Programs of Scene Graph and its Application in a Simulation Instance

Youyi Bi, Carlos Dominguez, Houcine Hassan

An Inexpensive Personal Virtual Reality Videolaparoscopy Platform

Alessandro Brawerman, James Skinovsky, Diego de Souza, Rodrigo Wang

Neo Instant City Construction

Raj Shankar